Creating compelling and expressive characters in webcomics requires a delicate balance between realism and artistic interpretation. To achieve this, many artists find a powerful ally in Blender, a 3D modeling and rendering software. By using rendered images from Blender as guidelines for character head forms and structures, artists can streamline their workflow while infusing their […]
Character Sheets in Minutes with Blender

We all like drawing cool characters but getting the angles and proportions right can be a bit too time consuming if you plan to create dozens of unique characters. To speed up my creation process of character designs I’ve created a Blender setup that lets me render different camera angles of a 3D mannequin. This […]